

Holding down on the variant will make instead Gohan unlock multiple levels of his hidden potential while draining away his ki gauge by one per level freezing the opponent in place until Gohan unlocks at least five levels. Gohan can achieve up to seven levels of his hidden potential. Successfully completing this move the first time will unlock one level of Gohan's hidden potential, which gives him multiple buffs for most of his attacks. Much similar to the version except that the jump travels slightly farther ahead and the punch dealing more damage. The jump will become a tracking teleport if Gohan's hidden potential is at least level one. If Gohan jumps directly above the opponent, he will land behind them. The leap covers more distance with the punch being stronger and causing sliding knockdown to the opponent. If Gohan's potential is at least level one, he teleports above the opponent's current position and does the punch. Jumps forward and delivers a downward backhand punch. On hit, Gohan delivers a rush attack that ends with him kicking the opponent away for a guaranteed wallbounce. The speed Gohan travels can be increased by holding down. Holding down can increase the total number of hits. The kicks cancels Gohan's current momentum. The kicks hit the opponent multiple times.

Unleashes a barrage of kicks while falling. For every level of hidden potential unlocked Gohan will apply one extra hit on the uppercut. This move has frame one air attack invulnerability. Gohan will charge forward with the punch if at least one level of his Hidden Potential unlocked. Similar to the version being a two-hitting attack, except the overall damage output is greater and Gohan jumps higher for in the uppercut. If Gohan has at least one level of his Hidden Potential unlocked, then he will dash forward before unleashing the punch. This move has frame one air attack invulnerability.ĭelivers a hook punch before unleashing the uppercut. Only available after at least one use of Potential Unleashed. Holding down will add in additional hits.
#Dragon ball hyper dimension move list series
Steps forward and delivers a series of rapid punches. Special Moves Ultimate High Kick ( アルティメットハイキック) Moves back in the air while firing a downward angled ki blast. The hitbox for this move reaches all the way up to his opposite arm. Jumps forward and does a downward angled kick.Ī downward punch with his leading fist. Jumps back and fires a ki blast at a downward angle.

Jumps and does an upward kick that launches the opponent. Takes a step forward and does a back-handed punch.įires a kiai that launches the opponent away. Sends the opponent flying with a jumping upward side kick. Some of the Stages where they are fighting are multi-tier: with a certain combo they can slam the opponent into another screen, both upwards (eg in the sky, toward the Palace of God), and on the side, Or down.Ĭharacters can also make attacks from the background and restore their health by reloading the aura.Does a low hitting shin kick followed with a back-handed punch. The opponent, now helpless in the air, is finished with a Genki Dama. For example: in his desperate move, Goku loads his aura, teleports in front of his opponent and hits him with a short combo, turns into Super Saiyan 3 and uses Ryū-ken. For example, Goku will run the Kamehameha, while Vegeta will be the Final Flash.Įach character has a "desperate move", executable when the player's "life bar" is flashing (80's of life or below). The characters possess basic moves such as punches, kicks and small spheres of ki, but also special moves as combo and energy waves. The game is a classic two-dimensional shotgun. It is thought that this choice is due to an incomplete translation in good time for the release. The game features a Story mode that begins with the Freezer arc and ends with the Bu arch, although this mode was omitted from the European version in French without any official motivation. Dragon Ball Z: Hyper Dimension is a fighting game, distributed for Super Famicom in Japan and for Super Nintendo Entertainment System in Europe.
